
SaaSi Cubes™ is the "Deliberately Disaggregated Architecture Model"™ of Perpendicular Systems™. Although they may include components provided by traditional "SaaS" architectures or systems, "SaaSi Cubes"™ are virtual independent mini multi-modality containers that may be constructed virtually, generatively, manually, electronically or in a hybrid mode. SaaSi Cubes™ intentionally build on the technical foundations of modern SaaS systems while relocating architectural authorship and control back to the individual. The images above were created by Amy Lynn Freeman in collaboration with ChatGPT in October of 2024. These represent the abstract combining of art, music and symbols in a 3-D Cube object shape. SaaSi Cubes™ are a in essence a generalized abstract virtual multi-modality container constructed by the user.
SaaSi Cubes™ is an instantiation of the Deliberately Disaggregated Architecture Model™ (DDAM) of Perpendicular Systems™. SaaSi Cubes™ can be constructed theoretically by taking the shape of a 7×7×7 cube as a default organizing unit, referred to here as the Virtual Harmonics Base Cube Object™. From this perspective, users can construct their own data architectures, strategies, processes, and applications using reusable patterns and AI-enabled modeling.
SaaSi Cubes™ are not a product you buy. They are an idea with which you can experiment—entirely theoretically, through electronic tools or programming languages, or with physical learning aids such as a 7×7×7 combination puzzle.
SaaSi Cubes™ are not limited to software products. They are user-composed thinking instruments—physical, visual, and symbolic containers that help individuals organize complex material, learn through repetition and variation, and externalize memory and meaning over time.
SaaSi Cubes™ are built on the principles of Object-Oriented Music™ and the Deliberately Disaggregated Architecture Model™, not on conventional application or platform architectures. While they may be implemented using software, SaaS tools, or programming languages, SaaSi Cubes™ do not define applications. They define objects: persistent, user-authored containers that bind identity, intention, resources, processes, and artifacts across time, media, and context.
The term deliberately disaggregated is essential. In this model, no single system, vendor, or interface is privileged as the source of truth. Structure is separated from implementation, and meaning is separated from execution. This allows individuals to compose and recombine systems using human practices, digital tools, physical objects, and symbolic forms as interchangeable surfaces. Applications become transient expressions of a deeper object architecture, rather than the organizing principle itself.
SaaSi Cubes™ therefore operate at a layer above traditional application architecture and below abstract theory: the object architecture layer for human–technology systems. At this layer, a project, a relationship, a creative work, a business process, or a negotiation can all be treated as first-class objects with explicit boundaries, provenance, consent, lifecycle, and transformation rules. This approach draws directly from musical composition, generative learning, and physical thinking tools—such as modular puzzles and cube-based games—where understanding emerges through manipulation, variation, and recomposition rather than optimization alone.
Although these ideas originated in enterprise consulting for large financial institutions, the practices they enabled have largely disappeared as internal systems architecture and governance functions were dismantled. As a result, the same architectural gap now exists across personal, small business, and corporate contexts. SaaSi Cubes™ are introduced as an alternative to commonly used formats precisely because those formats no longer support coherent, long-lived system design at any scale. The model is intentionally domain-agnostic: its value lies in restoring a way of thinking and composing systems wherever human agency, complexity, and change must be held together over time.
The application of SaaSi Cubes™ is therefore a kind of serious play, in which difficult areas of business, information, or personal practice management are approached through structurally and theoretically different perspectives. SaaSi Cubes™ function simultaneously as an idea-generation method, an information-modeling framework, and a form of human expression.
The images above represent the V-Cube™ 7, a 7×7×7 combination puzzle originally invented by Panagiotis Verdes and produced by Verdes Innovations SA. These physical objects are referenced here as analog learning instruments, not as proprietary components of SaaSi Cubes™. (See: https://en.wikipedia.org/wiki/V-Cube_7)
For example, in one embodiment, SaaSi Cubes™ could be used to generate a virtual fabric wrapper representing a formatted set of user-defined data, applicable digitally, physically, or symbolically to any object under the user’s control—or, in a scenario-modeling space, to any object in their imagination. This is a natural electronic extension of visualization techniques long used in consulting practice. Unlike conventional approaches, however, SaaSi Cubes™ integrate physical, vibrational, and cognitive modalities with AI-enabled research and analysis, enabling broader exploration while reducing risk through structured scenario simulation.
In another example, a user might generate a personal data fabric, print it on adhesive sheets, and apply it to a physical puzzle to create a tactile, visual memory system.
The following cubes are examples of SaaSi Cubes™ that have been developed for Virtual Harmonics™. These are the foundation systems required for private business processes and interactions and can be established and managed with manual, electronic or hybrid systems. These descriptions are intended as high-level design frameworks not current product offerings. Process, Product and Services pilots are limited to members of Symphone Networks Private Music Network.

Virtual Personal Data Management™ Object-Oriented-Music™
Object-Oriented-Art™
Object-Oriented-Objects™

Virtual Personal Codes Management™
Virtual Harmonics in Fundamental Human Interactions™
vhifhi™
Color Harmonics™

Virtual Personal Communications™

Virtual Personal Presence™
Virtual Individuality™
Virtual Recognition™
Deliberately Disaggregated Application Architecture Model™

Virtual Personal Data Private Stage Management™
Virtual Recognition™
Virtual Individuality™
vYndy™
Virtual Personal Presence™
These are optional systems that may be implemented manually, electronically or with hybrid methods.

Virtual Personal Data Public Stage Management™
vYndyCast™
Simply Recognized™
Virtual Recognition™
Virtual Individuality™

Personal Virtual Commerce Management™
P2P2B2...™
i2i™
i2we™
we2we™

The Octave Multiplier Effects™
Network2Network Effects™
Virtual Harmonics™ Octave Stack V11, Jan 2, 2026
The Virtual Harmonics™ Stack is organized into octaves rather than linear stages.
Each octave represents a complete cycle of development, expressed at increasing levels of scope, skill, and economic impact. Advancement is not automatic, mandatory, or irreversible. Individuals, groups, and entities may operate within a single octave for long periods, revisit earlier octaves, or engage selectively.
The model is descriptive, not prescriptive.
The first octave focuses on stabilization and coherence at the level of a discrete economic identity.
It addresses fundamental breakdowns in how identity, recognition, presence, communication, and exchange are represented and coordinated in traditional systems.
This octave includes:
The outcome of the first octave is operability:
the ability to participate in economic life with reduced distortion, greater agency, and clearer boundaries.
Level 9 is not a capability or a product.
It represents the emergent effects that appear when the systems in the first octave align with minimal distortion.
In classical economics, positive economic shocks are defined as unexpected events that increase productive capacity, coordination, or value creation across a system.
In the Virtual Harmonics™ model, these effects emerge not through preferential access to data or automation, but through:
Positive economic shocks are observed, not engineered.
The octaves that follow do not replace the first.
They build on it.
Where the first octave establishes coherence, later octaves explore practice, mastery, and networked value creation.
The second octave corresponds to active practice.
This is the domain of:
In artistic terms, this is the period where:
Economically, this octave supports:
This octave is often where individuals begin to teach, mentor, collaborate, or produce work that extends beyond themselves.
The third octave corresponds to mastery and system-level participation.
This is the domain of:
At this level, individuals and entities:
The third octave is not about visibility or fame.
It is about durability.
Progression through octaves is:
Many people will:
All outcomes are valid.
The purpose of this model is not advancement for its own sake, but alignment between human development and economic systems.
What follows describes how the abstract structures above become operable in practice, through the instantiation of SaaSi Cubes™.
The descriptions above define what a SaaSi Cube™ is.
What follows describes how a SaaSi Cube™ becomes operable — without prescribing a specific technology, platform, or tool.
A SaaSi Cube™ is instantiated when three elements are brought together within explicit boundaries:
None of these elements are sufficient alone.
Together, they form a runtime container: a SaaSi Cube™.
A SaaSi Cube™ may be instantiated as:
What makes it a SaaSi Cube™ is not the medium, but the presence of:
A minimal SaaSi Cube™ can be instantiated by:
No automation is required.
No software is required.
No external permission is required.